[sdiy] Pulsonix PCB design software

sleepy_dog at gmx.de sleepy_dog at gmx.de
Fri Jul 28 00:18:48 CEST 2017


Tom Wiltshire wrote:

> Now, if I was trying to be all annoying about it, that’s one of those things that could be described as “user error”, but really it’s just down to the different ways and styles that these different packages use, and that people start to assume are “standard”. They’re not. There is no “standard”. It might be nice if there was, but it’s probably too complicated a problem for a single solution to ever make sense.

Well, there are defacto standards, even if no IEEE number. Which perhaps 
makes them less clearly identifyable.
Especially in all the little things about UI mechanics shared across 
different domains. Probably more fluid than formal standards. But 
emerging as tendencies.
I do use more than one program. And if I encounter one thing again, 
again, and again... it looks like a standard to me.
Like the zoom thing.
Could be the case, though, that there is e.g. a long existing "EE 
software sub culture" that I'm not a part of because SDIY is one hobby 
of mine for only a couple years now, in a kind of on-off relationship. 
So my perception could be different.

Probably greater difference across different OSes. "No standards" seems 
to be fitting for the wilderness that is the Linux sphere.


Tom Wiltshire wrote:
> One (unfortunate) side-effect of the Diptrace way of doing this is that you have to keep an eye on which way up you have the op-amps. I once screwed up a PCB layout by rearranging op-amps like this, but then failing to notice that I’d vertically flipped some of them (to get +ve and -ve input more convenient for the schematic). So I wired the right op-amps in the right places, but got completely the wrong wires connected up. Didn’t notice until the prototype PCB utterly failed to do what it was supposed to. I kicked myself for that one.

That's nothing. Try creating a component where you don't notice for a 
while you mixed up pins, then use that in several schematics.
Now we're talking!




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