[sdiy] Hardware convolution box?
cheater00 cheater00
cheater00 at gmail.com
Wed Feb 15 00:44:38 CET 2017
That is a very good point. It feels to me like using embedded GPUs is
not worth the hassle. It might start being worthwhile once nVidia
enters the market.
On Wed, Feb 15, 2017 at 12:22 AM, Neil Johnson <neil.johnson71 at gmail.com> wrote:
> Hi,
>
> cheater00 cheater00 wrote:
>> Thanks. I wonder what other cheap computer boards have hardware shader
>> engines?
>
> Look for any board with a SoC that has a GPU, the main competitor to
> the VideoCore in the RasPi is ARM's Mali series. Even the early 400
> has a number of vertex and fragment shaders which could be used for
> audio processing if you can get the data in the right format.
>
> Of course whether it is worth it given the amount of pre- and
> post-processing needed, not to mention the algorithm gymnastics to
> make it work well enough, is a question for the reader.
>
> Neil
> --
> http://www.njohnson.co.uk
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