[sdiy] Hardware convolution box?
cheater00 cheater00
cheater00 at gmail.com
Tue Feb 14 21:17:50 CET 2017
Thanks. I wonder what other cheap computer boards have hardware shader
engines?
On Tue, 14 Feb 2017 14:40 Neil Johnson, <neil.johnson71 at gmail.com> wrote:
> Hi,
>
> Neil Johnson wrote:
> > If you can work with the slightly odd floating point format in single
> > precision GLES shader language then the shader engines in the Raspberry
> Pi
> > (1, 2 & 3) will give you about 24 GFLOPS.
>
> cheater00 cheater00 wrote:
> > Neil aren't the shader engines just in software on arm? Isn't it
> > better to just use the arm directly?
>
> No, they're hardware:
>
> Broadcom doc: https://docs.broadcom.com/docs/12358545
> Other:
> https://github.com/hermanhermitage/videocoreiv/wiki/VideoCore-IV---BCM2835-Overview
>
> Neil
> --
> http://www.njohnson.co.uk
>
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