[sdiy] Hardware convolution box?
Neil Johnson
neil.johnson71 at gmail.com
Tue Feb 14 14:40:21 CET 2017
Hi,
Neil Johnson wrote:
> If you can work with the slightly odd floating point format in single
> precision GLES shader language then the shader engines in the Raspberry Pi
> (1, 2 & 3) will give you about 24 GFLOPS.
cheater00 cheater00 wrote:
> Neil aren't the shader engines just in software on arm? Isn't it
> better to just use the arm directly?
No, they're hardware:
Broadcom doc: https://docs.broadcom.com/docs/12358545
Other: https://github.com/hermanhermitage/videocoreiv/wiki/VideoCore-IV---BCM2835-Overview
Neil
--
http://www.njohnson.co.uk
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