[sdiy] Drum sample playback

Quincas Moreira quincas at gmail.com
Sun Apr 16 22:01:34 CEST 2017


It's 44.1khz, so you can pitch down quite a bit before losing nyquist
completely. Pitching up will not generate sound quality issues at all.

On Sun, Apr 16, 2017 at 2:30 PM, Tom Wiltshire <tom at electricdruid.net>
wrote:

> I think that's what R.G.Keen ironically calls "ASMOP" - A Simple Matter Of
> Programming.
>
> If it's got the audio input, then it must be possible in some form or
> other. Actually making it work may be straightforward or might be a lesson
> in pain.
>
> On 16 Apr 2017, at 18:16, Quincas Moreira <quincas at gmail.com> wrote:
>
> The one thing I wish this board could do is actually record. It has a
> stereo audio input pair, maybe it's a possible firmware hack to get it to
> sample rather than just play back?
>
> Sent from my iPad
>
> On Apr 16, 2017, at 10:34 AM, cheater00 cheater00 <cheater00 at gmail.com>
> wrote:
>
> So guys let's talk more about the sampler board
>
> That would be nice
>
> On Sun, 16 Apr 2017 11:21 David Moylan, <dave at westphila.net> wrote:
>
>> I don't think this is quite correct.  Once you get into frequency
>> dependent circuits (filters) you move into more complex math.
>> Thankfully, things like Laplace transforms make most of it algebra.
>> Still, if you understand the basic filter topologies you can accomplish
>> a lot by playing with circuit values in a simulator.
>>
>> On 04/16/2017 11:03 AM, Gordonjcp wrote:
>> > On Sat, Apr 15, 2017 at 04:10:14PM -0700, Kylee Kennedy wrote:
>> >> I know this is getting a little off topic from the original idea but as
>> >> someone who took the art school route and didn't have to do Math
>> classes
>> >> after High School (Pre-Trig/Calculus classes) I feel I lack the Math
>> part
>> >> of designing circuits. Which textbooks could people recommend for going
>> >> back and learning the basics for EE math work? Would it be all Algebra
>> or
>> >> what?
>> >
>> > You don't really need any maths to understand electronics, until you
>> start to get to the sort of things you won't find in synthesizers like
>> transmission lines.  It's arithmetic all the way.
>> >
>> > 90% of electronic design is Ohm's Law, and the rest you can just crib
>> from the datasheets.
>> >
>>
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-- 
Quincas Moreira
Test Pilot at VBrazil Modular
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