[sdiy] Drum sample playback

rsdio at audiobanshee.com rsdio at audiobanshee.com
Sat Apr 15 23:03:42 CEST 2017


Anyone who thinks the Tsunami is too expensive should back up their claim and manufacture it for less. I don't see what's stopping anyone from grabbing the Eagle files and parts lists and making this in China for whatever the going price would be. Many PCB fabrication houses will take Eagle files, so you don't even need to do any design work. I'm reminded of our popular saying, "photos, or it didn't happen" - but the variation here would be, "offer the same product for less money, or stop complaining that the price isn't cheap enough."

As for comparing the Tsunami to a hardware sampler, that's a poor trade. The Tsunami is a bare board that could be shorted out by dropping your keys, the conductive part of a cable plug, or just about anything on the unprotected board. A used hardware sampler comes with a case that at least makes the thing reasonably robust.


On Apr 15, 2017, at 11:35 AM, Quincas Moreira <quincas at gmail.com> wrote:
> There are two other boards that are cheaper, the original Wav trigger and the MP3 trigger. I agree that 70 bucks is a bit steep, but a lot of R&D went into this, two companies are involved, etc...  All is relative, if you compare it with a hardware sampler with similar capabilities it's actually quite cheap!
> 
> On Sat, Apr 15, 2017 at 12:34 PM, cheater00 cheater00 <cheater00 at gmail.com> wrote:
> To get back on topic. I think $70 for a board like this is too much -
> I think it should be cheaper - I wonder if there are alternatives that
> do the same thing, but less expensively? I appreciate that they had to
> write the verilog, lay the board out, etc, but I think that this
> should be much more economical. It's a simple module.
> 
> We should get the chinese hooked on analog synths. I bet a lot of fun
> stuff would come out of that.
> 
> On Sat, Apr 15, 2017 at 7:09 PM, Gordonjcp <gordonjcp at gjcp.net> wrote:
> > On Sat, Apr 15, 2017 at 11:14:16AM -0400, Mike HEQX wrote:
> >> I was talking about the math required to design something complex
> >> where a lot of components are interacting simultaneously, and
> >> predict what it will do before you build it. Probably in the area of
> >> high level functions is where I die out. As you eluded to, the
> >> basics of electronics is basic math and basic functions. That only
> >> gets you so far though.
> >
> > How do you design a bacon roll?  There's all the simultaneous reaction between the bacon and the butter, and the butter and the bread.  Do you put ketchup on it, and if you do how much?  There's a whole new bunch of interactions there.
> >
> > Or do you just go with the idea that the basic principle of bacon rolls is well enough known that by making a few simple assumptions you can devise a roll that is both practical, repeatable and - most importantly - delicious?
> >
> > --
> > Gordonjcp MM0YEQ
> 




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