[sdiy] Audio hardware platforms?
nvawter at media.mit.edu
nvawter at media.mit.edu
Fri Oct 11 20:42:12 CEST 2013
Hi, Martin!
Ah yes, I supported that/your kickstarter campaign for The Owl! I
think it's going to be great. Like I repeat to everyone I meet, the
stm32f4 is definitely a significant step forward for embedded digital
music instruments due to its hardware floating-point unit.
I've been hoping that my project, MOBB, can share plenty of software
with the Owl. I truly believe that we're about to see a growth in
digital musical instruments which have their roots in pre-sedentary
musical instrument design, rather than being incidental "applications"
of personal computers.
Thanks for showing what your hardware looks like. My HW is slightly
different. It is more minimalist, with fewer peripherals built into it.
What is your software development environment like? Which compiler
and programmer? I'm using GCC and Keil uVision. So far, I can use
external USB flashing over DFU and Single Wire Debug (SWD) with an
STM32 cortex 3 or cortex 4 discovery board, but I would love to make
this even easier for people.
Which libraries are you using? So far I am using libopencm3.
Technically, it is the same as ST's libraries, but it's a
philosophical choice :) And I know you're using JUCE as well...
Did you know that two people have worked a bit toward porting the
Wirish library from the Cortex M3 to the Cortex M4?
(https://github.com/gbulmer/openstm32sw) This would be very useful for
our users. I hope to look into this project and extend it.
-Noah (http://DIYDSP.com)
--
http://diydsp.blogspot.com has wild and wonderful digital music instruments
Quoting Martin Klang <mars at pingdynasty.com>:
>
> I'd be interested in this, and might be able to contribute.
> I'm working at the moment on a project using the STM32F4, and we're
> making a small, stand-alone digital board that could be re-purposed
> in many ways.
>
> There's a photo of it here:
> http://hoxtonowl.com/2013/10/new-shipping-estimates-t-shirts-ircam/
>
> It's got an STM32F405, 8Mbit fast SRAM and the WM8731 24bit/96kHz
> stereo codec, plus lots of break-out headers. And USB a/b for device
> and host modes. Alas, no LCD!
>
> best,
>
> Martin
>
> On 9 Oct 2013, at 16:56, nvawter at media.mit.edu wrote:
>
>>
>> haha, what timing :)
>>
>> I've been working on something a little like this for the last five
>> months or so.
>>
>> My take on the world is it's amazing how people are designing all
>> kinds of new electronic music instruments all the time. It's just
>> a shame that it requires so many different disciplines stacked up:
>> electronics, coding, musicianship, fabrication. I'm trying to
>> supply a stable platform of electronics and code that instrument
>> developers can piggy-back on top of. That way, they can get in
>> more hours of interface design, play and performance.
>>
>> Unlike the STM32f4 discovery board, it's small, has headers
>> organized for musical purposes (dedicated MIDI, analog inputs are
>> on interchangeable headers) and is completely intended for people
>> to embed into instruments that they re-sell. If anyone on this
>> list would like to know more, get access to information and/or
>> boards before the general public, please let me know. I hope to be
>> posting it here in the next few weeks for more general
>> feedback/review.
>>
>>
>>
>> --
>> http://diydsp.blogspot.com has wild and wonderful digital music instruments
>>
>>
>> Quoting Joel B <onephatcat at earthlink.net>:
>>
>>> Hi, question for the group:
>>>
>>> Does anyone manufacture a prebuilt audio platform with midi
>>> in/out, multiple audio I/O, input for knobs/buttons/switches and a
>>> color LCD that can be used for application development, and also
>>> be sourced later for manufacturing once a viable product is
>>> complete?
>>>
>>> Not an arduino, but something maybe more commercial and less DIY oriented?
>>>
>>> Joel
>>> _______________________________________________
>>> Synth-diy mailing list
>>> Synth-diy at dropmix.xs4all.nl
>>> http://dropmix.xs4all.nl/mailman/listinfo/synth-diy
>>>
>>
>>
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>
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