[sdiy] Ming Mecca = videogame synth?!

Dan Snazelle subjectivity at hotmail.com
Sat May 4 01:04:34 CEST 2013


Wow!!!!
Arcade synth

Sent from my iPhone

On May 3, 2013, at 12:54 PM, Jason Nanna <jasonnanna at gmail.com> wrote:

> Perhaps you're not familiar with LZX Industries:
> 
> http://lzxindustries.com/
> 
> They've been putting together a modular video synthesis platform for a
> couple of years now.
> 
> I'm excited for the Ming Mecca, I think it's an interesting take on
> synthesis in general...  Modular video game development system would
> be one way to put it.  It has gravity, collision detection,
> voltage-controlled tiles and maps, and can interface with NES-style
> controllers.  Runs on a Parallax Propeller.
> 
> On Fri, May 3, 2013 at 10:56 AM, cheater00 . <cheater00 at gmail.com> wrote:
>> Noah,
>> this is majorly cool. Possibly the first commercial modular video
>> synth since the 80s? I gotta say, wow.
>> 
>> Cheers,
>> D.
>> 
>> On Fri, May 3, 2013 at 5:37 PM,  <nvawter at media.mit.edu> wrote:
>>> 
>>> A friend just forwarded this to me...  I don't know what it is really yet,
>>> It just looks like a EuroRack modular but is a videogame development
>>> system?!?
>>> 
>>> No idea, but forwarding for massive potential / crossover inspiration.
>>> 
>>> http://www.specialstagesystems.com/system-overview/
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