[sdiy] Uniformly distributed noise generator?

David G Dixon dixon at mail.ubc.ca
Mon Jun 10 21:37:20 CEST 2013

> Reason why I asked about analogue implementations:
> - they're very likely simpler


> - they might function via some inherent property of a part or 
> circuit, which is then ideal

Not really, since parts vary.

> - you don't have to code anything, and in ten years it'll 
> actually be possible to repair or replicate it

Just replace it with another chip.

> - parts count very likely much smaller..

Definitely not!

> - analog noise is truly random, not pseudo-random

Perhaps, but it sounds better.

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