[sdiy] Uniformly distributed noise generator?
David G Dixon
dixon at mail.ubc.ca
Mon Jun 10 21:37:20 CEST 2013
> Reason why I asked about analogue implementations:
> - they're very likely simpler
> - they might function via some inherent property of a part or
> circuit, which is then ideal
Not really, since parts vary.
> - you don't have to code anything, and in ten years it'll
> actually be possible to repair or replicate it
Just replace it with another chip.
> - parts count very likely much smaller..
> - analog noise is truly random, not pseudo-random
Perhaps, but it sounds better.
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