[sdiy] Wanted: non mathematical description of the function of RC-filters
Byron G. Jacquot
thescum at surfree.com
Thu Aug 8 19:29:09 CEST 2013
A couple of intuitive models from the physical world that might be worthwhile to explore:
The sieve: Consider that you have a pile of mixed gravel, with particles from maybe 2mm up to 50mm. With a screen, you can separate particles of a size the fit through the holes in the screen. Depending on whether you take the particles that pass through the screen, or the ones that won't pass, you've effectively got a "large pass" or a "small pass" filter. With a pair of screens of slightly different hole diameter (say 9mm and 11mm holes), you could achieve a size filtering that either passed only ~10mm particles, or everything except ~10mm particles (roughly equivalent to bandpass or notch filtering).
The shocks and springs in a car: The mass of the car pushes the tires to the ground through the flexible medium of the spring. When terrain varies gradually (say, climbing and descending a hill), the spring translates the tire position to the car body more or less literally. But when the terrain varies quite rapidly (such as a heavily rutted "washboard" dirt road), the tire will track the surface details, but spring absorbs the motion, and the mass of the car body doesn't track those small movements. It's a mechanical lowpass filter.
Do either of these help?
-Byron Jacquot
More information about the Synth-diy
mailing list