[sdiy] audio effects in C??
dan snazelle
subjectivity at hotmail.com
Fri Feb 17 21:59:14 CET 2012
Ok lets say I have a program (on an Avr or pic) that has a few different variables.
maybe one of them is a triangle. one of them is a pot value. one of them is just a random number.
the normal thing to do would be to do something like:
analogWrite (3, outputValue)
or
dacOutput(outputValue)
I am wondering what i can DO to the signal in C before it gets sent out.
I believe I can XOR it by doing this
XORvalue=outputValue^SineValue;
dacOutput(XORvalue);
I know I can also multiply 2 values together.
but there must be some more interesting "FX" based on algorithms or tricks.
anyone have any ideas? they dont't have to be pretty or entirely practical ;)
thanks so much
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