[sdiy] DSP or Micro

Jerry Gray-Eskue jerryge at cableone.net
Fri May 6 19:39:46 CEST 2011


Thanks for the info

Jerry

-----Original Message-----
From: jays at aracnet.com [mailto:jays at aracnet.com] 
Sent: Friday, May 06, 2011 12:34 PM
To: Jerry Gray-Eskue
Cc: synth-diy at dropmix.xs4all.nl
Subject: RE: [sdiy] DSP or Micro

Jerry,

If you check the WEB page:

http://www.schmalzhaus.com/UBW32/doc/FirmwareBuildInstructions.html

There is the info on getting and setting up a free C compiler and all
the SW tools you need to do development for the board.

Good luck!
Jay S.


On Fri, 6 May 2011 12:10:55 -0500, "Jerry Gray-Eskue"
<jerryge at cableone.net> wrote:
> The price looks good but fully functional Dev tools may be expensive, it is
> also a bit toward the lower end ram wise. I will add it to the list of
> possible.
> 
> Thanks
> 
> Jerry
> 
> -----Original Message-----
> From: synth-diy-bounces at dropmix.xs4all.nl
> [mailto:synth-diy-bounces at dropmix.xs4all.nl] On Behalf Of Jay Schwichtenberg
> Sent: Friday, May 06, 2011 11:16 AM
> To: synth-diy at dropmix.xs4all.nl
> Subject: Re: [sdiy] DSP or Micro
> 
> For I micro controller I'd look into the Pic32. I've just got a couple of
> Pic32 boards to play with. They look promising. I've done a lot of work with
> Pic16 and Pic24 processors. I like the Pic24 except for paged memory. Had to
> use paged memory on the Pic16s and other processors but have manged to keep
> my memory use down on the Pic24 things I've done.
> 
> http://www.schmalzhaus.com/UBW32/
> 
> Jay S.
> 
> -----Original Message-----
> From: synth-diy-bounces at dropmix.xs4all.nl
> [mailto:synth-diy-bounces at dropmix.xs4all.nl] On Behalf Of Jerry Gray-Eskue
> Sent: Friday, May 06, 2011 8:00 AM
> To: synth-diy at dropmix.xs4all.nl
> Subject: [sdiy] DSP or Micro
> 
> Are there any recommendations for the Biggest Baddest Overkill DSP or
> Microcontroller with an affordable price tag? The cost of required
> Development tools also are important.
> 
> I would be looking for largest ram, code space and processing speed. Nice to
> have would be D2A and A2D(s) onboard. Ram and Code space internal would be
> nice but support for external memory could also fit the bill. 
> 
> Thanks for any input on this subject
> 
> - Jerry
> 
> 
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