[sdiy] probably a simple analog patch question
Gordon JC Pearce
gordonjcp at gjcp.net
Wed Feb 2 08:58:19 CET 2011
On Tue, 2011-02-01 at 16:40 -0800, nicolas wrote:
> Band filtered noise (with the filter Q up at the very nearly
> ocillating point) is a physical modelling approach to flute type
> sounds. Probably you would need to control the Q with an ADSR so that
> it starts lower and then pushes over into oscillation after the
> initial chiff.
>
> Cheers,
> Nicolas
For "chiptune"-type white noise, stuff some ordinary white noise through
a sample-and-hold clocked at audio rate. It's not pitched so much but
you get that computer game noise growl thing as you sweep the clock rate
down to low audio.
Gordon MM0YEQ
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