[sdiy] Design Process
thx1138
thx1138 at earthlink.net
Sun Feb 14 16:32:45 CET 2010
Hi Guys,
I usually have students work in pairs on some projects and if they get into
a jam that they can't resolve, then we take it to the entire class to see
the whole project.
I try to see how they solve problems then correct them with them watching.
Now when I get into a jam, I usually have to walk away for a bit and think
about something else for a while. this seems to get me re-charged to dig in
to the issue. Harware is completely different that software. If you have a
short or open trace, that is easier but if you mak serious design mistakes ,
it is much more difficult to correct if it is not a protoboard. But you guys
already know this I am sure.
regards,
Terry
----- Original Message -----
From: "Aaron Lanterman" <lanterma at ece.gatech.edu>
To: "synth diy" <synth-diy at dropmix.xs4all.nl>
Sent: Saturday, February 13, 2010 11:50 PM
Subject: Re: [sdiy] Design Process
>
> On Feb 12, 2010, at 10:30 AM, Rainer Buchty wrote:
>
>> On Fri, 12 Feb 2010, Ian Smith wrote:
>>
>>> What do you do when something just refuses to work?
>>
>> Explain it so someone.
>
> I use the reverse of this when helping students with programs and
> circuits. I have them explain it to me, asking them random questions as
> they're explaining it, and they usually figure out what's wrong on their
> own while they're explaining it, while I'm pretending to be all insightful
> and stuff. ;)
>
> The tradition is that final projects work fine until the professor comes
> in to see the demo. On two separate occasions I've had the opposite
> effect - some aspect of the project won't be working, and they'll show it
> to be to show it's not working and their thoughts on why it's not
> working... and it's spontaneously worked. :)
>
> - Aaron
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