[sdiy] Design Process

cheater cheater cheater00 at gmail.com
Fri Feb 12 16:35:15 CET 2010


In this order:

Look over every detail of it and prove to yourself it does what it should.
Google for known problems with the thing you are working on.
Google for known solutions for what you are trying to do.
Ask someone smart.
Go away for 5 minutes and come back to it afterwards.
Do something else for two hours and come back to it afterwards.
Throw it away and make a new one.
Ask someone stupid.
Leave it be for as long as you need to forget all about the details of
how this thing is supposed to work, then get back to it. This is
usually a week's/month's/year's time.

D.

On Fri, Feb 12, 2010 at 16:10, Tom Wiltshire <tom at electricdruid.net> wrote:
>
> On 12 Feb 2010, at 14:24, Ian Smith wrote:
>
>> What do you do when something just refuses to work?
>
> Oh, and I agree with Derek. Get some sleep. Take a break. Go for a long
> walk. Cook a meal for your wife/girlfriend/cat. Whatever, just do something
> else.
>
> When you come back to it, you might see something different or spot the
> glaring error that was staring you in the face all along (my own personal
> favourite).
> If that doesn't work, repeat until it does.
>
> And don't get down about it - we've all been there/are still there now.
>
> Good luck,
> T.
>
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