[sdiy] Design Process

Dave Kendall davekendall at ntlworld.com
Fri Feb 12 16:30:00 CET 2010


+1 for a long walk.
Take a piece of paper and a pencil with you *just in case* inspiration  
strikes.....

cheers,
Dave

On Feb 12, 2010, at 14:21, Scott Gravenhorst wrote:

> Tom Wiltshire <tom at electricdruid.net> wrote:
>>
>> On 12 Feb 2010, at 14:24, Ian Smith wrote:
>>
>>> I'm hitting a variety of walls and want inspiration and
>>> ideas from other crazy folk.
>>
>> I generally find that if I bang my head against the wall for long
>> enough, the wall cracks and ceases to be an obstacle. It's a long,
>> painful process, but as yet I haven't got a better way.
>>
>> My design process would make management consultants, effectiveness
>> gurus, or time/motion theorists run screaming from the room. Which is
>> as it should be.
>>
>> T.
>
> Tom's expression here sounds oh so familiar...  where's the aspirin?
>
> I do find, however, that a walk around the neighborhood can help clear  
> my mind.  I
> call them "think walks" because far too often than would be  
> coincidental, I get
> things figured out.
>
> -- ScottG
> _______________________________________________________________________ 
> _
> -- Scott Gravenhorst
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