[sdiy] DSP book recommendation wanted

Eric Brombaugh ebrombaugh1 at cox.net
Thu Sep 24 17:32:22 CEST 2009


(re-sent because earlier version seems to have been blocked or delayed)

Wouldn't it be nice if there actually were a book that covered these
topics at just the level of detail you need? I haven't actually found
one yet, and the 'rest of the internets' has been the only solution so
far. Of course that includes a lot of material.

Are you subscribed to music-dsp? If not, go here:

http://music.columbia.edu/cmc/music-dsp/

they've got a pretty good website with a decent FAQ, a list of books and
other pertinent material. Although the list itself is pretty quiet these
days, there are the occasional bursts of activity. Downside here is that
it can get pretty mathematical at times. Recently the topic of math for
music came up and a few books were mentioned, so if you go to the
archives from the link above you may find something helpful.

Miller Puckette, creator of Pd has a pretty good book that covers a lot
of this material in the context of Pd which may be handy:

http://crca.ucsd.edu/~msp/techniques.htm

This PDF came up on the list recently and seems to have some good material:

http://profs.sci.univr.it/~rocchess/SP/sp.pdf

The Spin Semiconductor folks have a fairly comprehensive site with
simple explanations of various audio techniques:

http://www.spinsemi.com/knowledge_base.html

The proceedings of DAFx are a pretty good source too:

http://www.dafx.de/

go to that site, choose a year, click on the 'Proceedings' tab that's
usually on the top of the page and you'll get a list of all the papers
presented and usually a link to a PDF. If you're really tricky, you
might know how to use 'wget' to grab it all...

That's just the stuff off the top of my head. If you find anything else,
please let us know!

Eric

On Sep 24, 2009, at 2:15 AM, Tom Wiltshire wrote:

 > Yeah, that's the sort of stuff! And then do digital things too, like
 > PPG Oscs, FM, Granular synthesis, Karplus-Strong, etc etc.
 >
 > I want to generate and process audio, but I don't want endless
 > theoretical discussions about IIR versus FIR or guff about the FFT. If
 > it had stuff about oscillator algorithms, and modelling
 > non-linearities (like Antti's Moog filter paper - that's the sort of
 > stuff I'm after) that'd be good.
 > There's a load of interesting, practical stuff in Beat Frei's papers:
 >
 > http://www.icst.net/research/projects/digital-sound-generation/
 >
 > Maybe I'm barking up the rong tree and I should just read the rest of
 > the internet...the bit I haven't read already.



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