[sdiy] Wave Multiplier-like circuits?
John Richetta
jrichetta at earthlink.net
Tue Oct 27 07:30:38 CET 2009
On Oct 26, 2009, at 8:55 PM, Adam Schabtach wrote:
> One of my favorite modules is Ken Stone's Wave Multiplier. I love
> the range
> of timbres it produces from a single oscillator input and the way it
> responds in interesting ways to control voltages. Hence I'm
> interested in
> finding other circuits that do similar things, and would be
> delighted if
> anyone has any to recommend to me.
>
> <snip>
>
> Thanks in advance for any suggestions that anyone would like to
> provide.
Being a not-so-literate amateur hack, who prefers to create from
scratch, I don't much know about other published circuits. I am
fairly sure this topic has been discussed before on this list,
however, so do the obvious searches, if you haven't. But this is a
topic of interest and an ongoing area of exploration for me (on the
rare occasions I have time for electronics), so, here are some general
inspirations of mine, from somewhat specific to very vague:
- piecewise nonlinearities: break up a signal into bands (by
voltage range, say), and do different things in each band; combine
different sign/scale versions of the original in each band, and sum;
shift the limits, gain, etc. for successive bands based on what you
"learned" about a signal in an earlier one, or based on envelope
following, or other interesting controls; the obvious approach to
bands is to make them hard-edged, but consider using smooth windowing
instead (more difficult, obviously)
- use any nonlinear regime of your favorite semiconductor device,
though some are better than others, to distort one or more applied
signals; my favorite types of curves are smooth but changing "knees,"
"bumps," and "wiggles" where you can smoothly shift which part of the
curve is used to distort the "signal" input, by adding more or less
control signal (or attenuating and then re-amplifying it - harder);
level conversion before and after nonlinear processing is usually
necessary; if you care about DC coupling, or tightly controlled gain,
or output that's mostly free of thumps and DC offsets, this problem
gets appreciably harder
- create complementary transformations that are at least
approximately inverses of one another, transform a signal, insert some
other conventional processing (ex., filter), and then un-transform the
result; try to avoid requiring perfect matching of the complementary
transforms :) - this usually amounts to using not-too-extreme
nonlinearities
- depending on what you use to combine linearities, you can
achieve nonlinear results; balanced multipliers and transconductance
amps are useful building blocks (though some argue this is
"cheating" :) ); if you have useful nonlinearities, try to discover
some judicious ways to blend them - nonlinearly, perhaps - using some
other control, maybe derived from the signal itself; split, shift, and
scale, ala wavelets
Apologies for deliberately being very nonspecific, but I hope these
basic hints might encourage you to invent something interesting. For
me, at least, a lot of the fun is thinking up a flexible idea (which
usually must also past the test of being mathematically nontrivial,
for it to be musically worthwhile or interesting), and then refining
it until it works.
Have fun, good luck, and enjoy the sound. -jar
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