[sdiy] Re: Chip tunes
David Anderson
andersdl at buffalo.edu
Fri May 1 15:23:10 CEST 2009
Hi Ian,
You've hit on a subject near and dear to my heart. There are a few
options you might want to explore:
Commodore 64 sound chip (SID)
http://en.wikipedia.org/wiki/MOS_Technology_SID
AY-3-8910/8912/8913/YM2149
http://en.wikipedia.org/wiki/YM2149
Atari POKEY:
http://en.wikipedia.org/wiki/Atari_POKEY
If you haven't seen it yet, the main chiptune entry in wikipedia:
http://en.wikipedia.org/wiki/Chiptune
And definitely check out the MIDIBox work:
http://www.midibox.org/
http://www.ucapps.de/
The most work has been done with the SID, most of which is in the
MIDIBox arena.
There's at least one person who's working with the POKEY to make a module:
http://skrasoft.com/blog/
And I've been working, on and off over the past few years, on the AY-3-8910.
You might also want to check out the Arduino; at the very least, there's
a MIDI library (if the midibox stuff doesn't float your boat) that will
make life a little easier:
http://www.arduino.cc/playground/Main/MIDILibrary
The Arduino builds on the Atmel AVR chips with a C-like programming
environment. The advantage of the Arduino/AVR environment is that you'll
need fewer support chips (vs the Z80).
http://www.arduino.cc/
Lots of cool stuff has been done with the Arduino. One of my favorites
is the Meggy Jr (http://www.evilmadscientist.com/article.php/meggyjr),
which one person has turned into a sequencer that fires samples from
another Arduino (tho it could be easily converted to trigger just about
anything):
http://blog.makezine.com/archive/2009/03/beat_sequencer_from_meggy_waveshiel.html
Sorry to go off-topic there but you've stumbled into a rich subculture :)
David
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