[sdiy] Random Tone Generator redux
Dan Snazelle
subjectivity at hotmail.com
Thu Mar 26 01:37:25 CET 2009
id love a klude area but only if it makes sense
as far as hooking stuff up to the outputs...if they are on the chip what is the real danger of using them? maybe with a 9v that would be an issue but is the current draw that big of an issue with a 15volt modular psu?
and it would just be nice to HAVE the pads...people could always hook up buffers.
i have never had any chips get warm and i almost always use tons of outs on my 4024s but then again i am usually looking for pretty weird sounds so i like being able to have the options
thanks
--------------------------------------------
check out various dan music at:
http://www.myspace.com/lossnyc
(updated monthly)
http://www.soundclick.com/lossnyc.htm
http://www.indie911.com/dan-snazelle
(or for techno) http://www.myspace.com/snazelle
ALSO check out Dan synth/Fx projects:
AUDIO ARK:
www.youtube.com/watch?v=TJRpvaOcUic
www.youtube.com/watch?v=BqIa_lXQNTA&feature=channel_page
www.youtube.com/watch?v=V4nJPjGgOcU&feature=channel_page
----------------------------------------
> Date: Wed, 25 Mar 2009 13:45:34 -0700
> From: lightburnx at yahoo.com
> Subject: RE: [sdiy] Random Tone Generator redux
> To: synth-diy at dropmix.xs4all.nl
>
>
> Rock n roll Ian, yay for cheap n quick :)
>
> As for kludging, I'd say if there's room left on the board that's not filled otherwise, a few spare pads shouldn't cost much more, if anything depending on who does the PCB. To keep things open ended, if you to expand, I reckon just buy more PCBs or have a little stripboard on the side.
>
> In brief, keep initial costs down, though have caveats for expansion (and expenses incurred therein) at the behest of the builder.
>
> Maybe just have an extra pad adjacent to to places where you find interesting sounds out of, though as I've said you'll start load the circuit down if you have multiple outputs being used at once; that usually equates to a drop in volume, and the excess current drawn might cook things unpleasantly. LED driver-style transistor buffers ought do it... maybe have the kludge space be oriented for making those
>
> Ken Stone did something like that here:
> http://www.cgs.synth.net/modules/cgsld.html
>
>
> _Kyle
>
> --- On Wed, 3/25/09, Ian Smith wrote:
>
>> From: Ian Smith
>> Subject: RE: [sdiy] Random Tone Generator redux
>> To: "synth diy"
>> Date: Wednesday, March 25, 2009, 1:16 PM
>>
>>
>> You got that in one Kyle. I like doing things that don't
>> cost too much and you can get a lot out of. I thought for a
>> few minutes to put something crazy like a 566 in there, but
>> it doesn't fit my way of doing things and there's easier and
>> cheaper ways of getting multiple waveforms.
>>
>> I'll try and post a revised schematic tomorrow with the
>> updates.
>>
>> -Ian
>>
>>
>>> Naw, not too crazy. That was the multi-tap out idea I
>> had. There would just need to be some poking around to see
>> which points would be the most viable. I can't the Boolean
>> algebra yet, but I bet within the circuit there will be two
>> point having either the same/close eniugh not to matter
>> signal, or something equally benign like a simple
>> inversion.
>>>
>>> I'm all for PCBs too! I like that the parts herein are
>> pretty cheap, all ICs less than a dollar each (hell, 50
>> cents even), at surplus prices.
>>>
>>>
>>> _Kyle
>>>
>>> --- On Wed, 3/25/09, Dan Snazelle wrote:
>>>
>>>> From: Dan Snazelle
>>>> Subject: RE: [sdiy] Random Tone Generator redux
>>>> To: taciturn_unquiet at hotmail.com,
>> lightburnx at yahoo.com,
>> "sdiy"
>>>> Date: Wednesday, March 25, 2009, 12:18 PM
>>>>
>>>> in case my last post didnt make sense.,.i would
>> buy a bunch
>>>> of these if i thought that
>>>>
>>>> 1. they had a pad for external clock (and i could
>> worry
>>>> about whether or not your device could handle my
>> clock)
>>>> 2. it had pads at IC2 out say q1, q, etc
>>>> 3, it had some pads out at say ic4 q3, q4,etc
>>>> 4. it had a pad out at ic6a, or i1d
>>>>
>>>> bascially then i could use these pcbs for all
>> kinds of
>>>> weird duties.
>>>>
>>>> i use 4024s with 4051's a lot.
>>>>
>>>> and i think the single most powerful aspect of a
>> board like
>>>> this is how MANY points you can take stuff, useful
>> weird
>>>> stuff, out of it
>>>>
>>>>
>>>> does this make any sense?
>>>>
>>>> maybe this would be too crazy
>>>>
>>>> thanks
>>>>
>>>>
>>>>
>>>> --------------------------------------------
>>>> check out various dan music at:
>>>>
>>>> http://www.myspace.com/lossnyc
>>>>
>>>> (updated monthly)
>>>>
>>>> http://www.soundclick.com/lossnyc.htm
>>>>
>>>>
>>>>
>>>> http://www.indie911.com/dan-snazelle
>>>>
>>>> (or for techno) http://www.myspace.com/snazelle
>>>>
>>>> ALSO check out Dan synth/Fx projects:
>>>>
>>>> AUDIO ARK:
>>>>
>>>> www.youtube.com/watch?v=TJRpvaOcUic
>>>>
>>>>
>> www.youtube.com/watch?v=BqIa_lXQNTA&feature=channel_page
>>>>
>>>>
>> www.youtube.com/watch?v=V4nJPjGgOcU&feature=channel_page
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> ----------------------------------------
>>>>> From: taciturn_unquiet at hotmail.com
>>>>> To: lightburnx at yahoo.com;
>>>> synth-diy at dropmix.xs4all.nl
>>>>> Subject: RE: [sdiy] Random Tone Generator
>> redux
>>>>> Date: Wed, 25 Mar 2009 13:22:15 -0500
>>>>> CC:
>>>>>
>>>>>
>>>>> Kyle,
>>>>>
>>>>> Yeah, the original is the MIT class project. I
>> trawled
>>>> through the archive to find the links again.
>>>>>
>>>>> http://www.media.mit.edu/physics/pedagogy/fab/electronics/old_assignment.html
>>>>>
>>>>> http://www.media.mit.edu/physics/pedagogy/fab/electronics/assignment.html
>>>>>
>>>>> I'm also going to be posting those links on my
>> web
>>>> page over at sdiy.org so I won't lose the things
>> again.
>>>>>
>>>>> http://www.sdiy.org/modius13/
>>>>>
>>>>> -Ian
>>>>>
>>>>> ----------------------------------------
>>>>>> Date: Wed, 25 Mar 2009 09:51:21 -0700
>>>>>> From: lightburnx at yahoo.com
>>>>>> Subject: RE: [sdiy] Random Tone Generator
>> redux
>>>>>> To: synth-diy at dropmix.xs4all.nl
>>>>>>
>>>>>>
>>>>>> That's another good idea, having the board
>> in and
>>>> of itself have a degree of modularity. There's
>> potential to
>>>> cook the random tone gen, some variation on that,
>> or a bend
>>>> matrix... lot's of possibilities.
>>>>>>
>>>>>> You'll get more harmonic content with
>> sawtooth
>>>> (teeth? heh) waves. The 4046/4024 waveshaper will
>> do that
>>>> for you, though the standard square out could be
>> put into an
>>>> external VCO's sync, kinda expanding your
>> palette.
>>>>>>
>>>>>> This is based off an MIT design, right? I
>> can't
>>>> find the link myself now, but I recall there were
>> two
>>>> samples on the page for it...
>>>>>>
>>>>>>
>>>>>> _Kyle
>>>>>>
>>>>>> --- On Wed, 3/25/09, Ian Smith wrote:
>>>>>>
>>>>>>> From: Ian Smith
>>>>>>> Subject: RE: [sdiy] Random Tone
>> Generator
>>>> redux
>>>>>>> To: "synth diy"
>>>>>>> Date: Wednesday, March 25, 2009, 7:25
>> AM
>>>>>>>
>>>>>>> Hey all,
>>>>>>>
>>>>>>> I think to keep feature creep down to
>> whatever
>>>> people feel
>>>>>>> comfortable with I'll set up the board
>> so you
>>>> can include or
>>>>>>> omit ins and outs as you prefer. I'm
>> kinda
>>>> wavering on the
>>>>>>> suboscillator on the output because of
>> the low
>>>> range
>>>>>>> switch.
>>>>>>>
>>>>>>> I'm thinking about putting the
>> external clocks
>>>> after
>>>>>>> Schmitts B and C using switched jacks
>>>> normalized for the
>>>>>>> internal clocks so you disconnect the
>> internal
>>>> clocks by
>>>>>>> plugging into the jack. the question
>> is, would
>>>> anything work
>>>>>>> to clock the 4051s or do I need to
>> put
>>>> something in to
>>>>>>> convert an external signal to a 0/+5V
>> square
>>>> wave?
>>>>>>>
>>>>>>> Definitely using the transistor VCA,
>> again
>>>> with either an
>>>>>>> internal modulation using another
>> Schmitt
>>>> trigger or with an
>>>>>>> external input.
>>>>>>>
>>>>>>> Outs from the clocks (schmitts B and
>> C) with
>>>> possible
>>>>>>> switches to allow clock through from
>> the
>>>> external clock
>>>>>>> jacks.
>>>>>>>
>>>>>>> I feel obliged to have an output level
>> control
>>>> because most
>>>>>>> existing modules don't have input
>> level
>>>> controls, except
>>>>>>> maybe some filters that have built in
>> mixers
>>>> (MFOS). This
>>>>>>> brings up another qiestion of a module
>> of
>>>> multiples that
>>>>>>> have attenuators before every out....
>>>>>>>
>>>>>>> If this was a stand alone unit, I
>> would be
>>>> tempted to add a
>>>>>>> filter or two, but as this is intended
>> for a
>>>> modular unit,
>>>>>>> no filter.
>>>>>>>
>>>>>>> How do people feel about it outputting
>> two or
>>>> three
>>>>>>> different waveforms?
>>>>>>>
>>>>>>> As for sound... I have to admit
>> haven't
>>>> breadboarded this
>>>>>>> incarnation of the thing yet, but the
>> last one
>>>> I did which
>>>>>>> had 4020s instead of 4024s was rather
>> trilly
>>>> between a few
>>>>>>> of the notes depending on how the
>> clocks were
>>>> set. I'm going
>>>>>>> to try to get this version
>> breadboarded
>>>> sometime next week
>>>>>>> because this week is a little hectic.
>>>>>>>
>>>>>>> -Ian
>>>>>>>
>>>>>>>> Date: Tue, 24 Mar 2009 22:16:43
>> -0700
>>>>>>>> From: lightburnx at yahoo.com
>>>>>>>> Subject: RE: [sdiy] Random Tone
>> Generator
>>>> redux
>>>>>>>> To: synth-diy at dropmix.xs4all.nl
>>>>>>>>
>>>>>>>>
>>>>>>>> I've been talking to Ian off list,
>> and
>>>> thus far we
>>>>>>> got:
>>>>>>>>
>>>>>>>> -4024 as a suboscillator on the
>> output;
>>>> individual
>>>>>>> outs and/or summed staircase out
>>>>>>>> -The bigger divisions off the 4024
>> can
>>>> work as CV or
>>>>>>> gates
>>>>>>>> -Spare Schmitts modulating
>> existing
>>>> Schmitts A, B, or
>>>>>>> C with Vactrols
>>>>>>>> -MFOS WSG tricks, like a
>> transistor VCA
>>>>>>>> -Multiple, buffered taps out from
>> within
>>>> the circuit,
>>>>>>> pending they give dramatically
>> different
>>>> enough outputs
>>>>>>>> -External clock/line in (again,
>> to
>>>> Schmitts A, B, or
>>>>>>> C), not unlike this guitar FX design
>> here:
>>>>>>>> http://www.geocities.com/tpe123/folkurban/fuzz/pwm.gif
>>>>>>>>
>>>>>>>> As for a dirt simple filter, maybe
>> a
>>>> rotary switch
>>>>>>> with various cap values on the output.
>> I
>>>> reckon it'd keep
>>>>>>> feature creep down (not that it hasn't
>> been
>>>> chugging along
>>>>>>> already) to let an external filter do
>> the
>>>> work.
>>>>>>>>
>>>>>>>> And by way of waveshaping, there's
>> some
>>>> interesting
>>>>>>> stuff to be had here:
>>>>>>>>
>>>>>>>> http://www.geocities.com/picsynth/sawtooth.jpg
>>>>>>>>
>>>>>>>> Main site: http://www.geocities.com/picsynth/
>>>>>>>>
>>>>>>>>
>>>>>>>> Indeed, I'm curious how the beast
>> sounds
>>>> as is too!
>>>>>>>>
>>>>>>>>
>>>>>>>> _Kyle
>>>>>>>>
>>>>>>>> --- On Tue, 3/24/09, Colin Hinz
>> wrote:
>>>>>>>>
>>>>>>>>> From: Colin Hinz
>>>>>>>>> Subject: RE: [sdiy] Random
>> Tone
>>>> Generator redux
>>>>>>>>> To: "synth diy"
>>>>>>>>> Date: Tuesday, March 24, 2009,
>> 9:26
>>>> PM
>>>>>>>>> On Mon, 23 Mar 2009, Ian
>> Smith
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Hi all,
>>>>>>>>>>
>>>>>>>>>> Here's a link to a
>> schematic that
>>>> I drew up
>>>>>>> for that
>>>>>>>>> pseudo-random tone
>>>>>>>>>> generator.
>>>>>>>>>>
>>>>>>>>>> http://www.sdiy.org/modius13/randtonereduxschem.pdf
>>>>>>>>>
>>>>>>>>> Interesting! How does it
>> sound?
>>>>>>>>>
>>>>>>>>>> If there's anything anyone
>> can
>>>> think of to add
>>>>>>> to it
>>>>>>>>> feature-wise
>>>>>>>>>> that would make it a
>> decent
>>>> module, I'm open
>>>>>>> to
>>>>>>>>> suggestions.
>>>>>>>>>> (trigger outputs,
>> different
>>>> waveforms,
>>>>>>> multiple voices
>>>>>>>>> in one
>>>>>>>>>> package, etc.)
>>>>>>>>>
>>>>>>>>> Output level control, with
>> perhaps
>>>> some dumb
>>>>>>> simple
>>>>>>>>> waveshaping or
>>>>>>>>> filtering?
>>>>>>>>>
>>>>>>>>> - Colin
>>>>>>>>>
>>>>>>>>>
>>>> _______________________________________________
>>>>>>>>> Synth-diy mailing list
>>>>>>>>> Synth-diy at dropmix.xs4all.nl
>>>>>>>>> http://dropmix.xs4all.nl/mailman/listinfo/synth-diy
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
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>>>>>>
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