[sdiy] Random DSP thoughts
Antti Huovilainen
ajhuovil at cc.hut.fi
Thu Jan 29 16:55:36 CET 2009
On Thu, 29 Jan 2009, Tim Ressel wrote:
> In other words, the room is as important as the clap. I suspect all good
> clap tracks include room reverb and well placed mics. I've heard it said
> a blind man can go into a new room, clap his hands, and instantly know
> where the walls, doors, and obstacles are.
As it happens, once upon a time I had to duplicate the sound of clapping.
I recorded a few samples in an anechoic chamber and spent the next 15
minutes wondering what was wrong in the recording process as all samples
were slightly EQ'd impulses. Until it hit me that a single clap is
essentially an impulse generator (although not very good one).
What you hear in claps is 99% room (and in multiple claps the
randomness of the relative timing is important).
Antti
"No boom today. Boom tomorrow. There's always a boom tomorrow"
-- Lt. Cmdr. Ivanova
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