[sdiy] rec. for a microcontroller to make stupid lo-fi atari noises

Scott Nordlund gsn10 at hotmail.com
Wed Feb 4 18:27:20 CET 2009


I think you may be on the right track.  Many of the old arcade games (like Defender) used a microprocessor (like 6800, Z80...) to generate all sounds.  Certainly a modern microcontroller could get similar results without the hassles of learning assembler.  It's not really trivial though to generate an interesting sound this way.  If you truly have no interest in programming, you may not get very far.

> Date: Tue, 3 Feb 2009 19:38:44 -0600
> From: horton.andrew at gmail.com
> To: synth-diy at dropmix.xs4all.nl
> Subject: [sdiy] rec. for a microcontroller to make stupid lo-fi atari noises
> 
> I've never messed with a microcontroller - in fact, I have no interest
> in programming and love the IC/resistor/pot/cap world! But I'd like to
> make a little microcontroller circuit to make stupid, inferior,
> ignorant Atari lo-fi freakout sounds and riffs! My big inspiration is
> the 1-bit groovebox - http://web.media.mit.edu/~nvawter/projects/1bit/
> - and I might just make one of those instead of trying to roll my own
> - but I'd like to mess around too with digitally generating freakout
> stoopid noises. The reasoning for a microcontroller and not just
> something like an Atari Punk Console is that I want it to be more
> programmable with riffs or even as programmable as the one-bit
> groovebox linked above.
> 
> AH
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