[sdiy] Can your *really* teach "Engineering"?
Richard Wentk
richard at skydancer.com
Thu Aug 20 17:22:43 CEST 2009
On 20 Aug 2009, at 15:15, Samppa Tolvanen wrote:
> Oh yeah? I'd be more interested in the Razzie equivalents. "Common
> Sense" was never that valued in the engineering, so You'll see Human
> Interfacing that's definitely NOT made thinking the end users.
That's a fair point. But before you get to having an interface, you
need to have something to interface to. That's the part engineers are
good at .
No one should let engineers anywhere near a UI, because engineers
never have more fun than when they're solving problems, and the last
thing you want in a UI is a design optimised for solving engineering
problems.
But even if that's true - marketing people don't do jack for end users
either. Adding an Explodo HyperThing Technology[tm] flash on the side
of a bad, bad thing doesn't rescue it from being a bad, bad thing.
Marketing people used to be paid to listen as well as talk, and they'd
provide strategic customer feedback. Not projects are driven by know-
nothing MBAs, and they neither talk nor listen - they just roll around
like robotic Daleks cutting costs and bumping into things.
Richard
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