[sdiy] Can your *really* teach "Engineering"?

Richard Wentk richard at skydancer.com
Thu Aug 20 17:22:43 CEST 2009


On 20 Aug 2009, at 15:15, Samppa Tolvanen wrote:

> Oh yeah? I'd be more interested in the Razzie equivalents. "Common
> Sense" was never that  valued in the engineering, so You'll see Human
> Interfacing that's definitely NOT made thinking the end users.

That's a fair point. But before you get to having an interface, you  
need to have something to interface to. That's the part engineers are  
good at .

No one should let engineers anywhere near a UI, because engineers  
never have more fun than when they're solving problems, and the last  
thing you want in a UI is a design optimised for solving engineering  
problems.

But even if that's true - marketing people don't do jack for end users  
either. Adding an Explodo HyperThing Technology[tm] flash on the side  
of a bad, bad thing doesn't rescue it from being a bad, bad thing.

Marketing people used to be paid to listen as well as talk, and they'd  
provide strategic customer feedback. Not projects are driven by know- 
nothing MBAs, and they neither talk nor listen - they just roll around  
like robotic Daleks cutting costs and bumping into things.

Richard



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