[sdiy] modular/softsynth interface [was: Synth UI]
Scott Gravenhorst
music.maker at gte.net
Fri Apr 10 01:19:18 CEST 2009
Ian Smith <taciturn_unquiet at hotmail.com> wrote:
>
>
>> Depends on who writes the code. I could do this with an FPGA
>board that has more than one DAC > output channel. One could make
>any sort of hybrid one wants. Usually a digital synth's ADSR >
>signal is just used within the synth itself, but it could be
>output to a DAC channel or to a DAC > channel and used
>internally. This also goes for anything else, like LFOs or ARs.
>An FPGA board > with an ADC could also receive CV information
>from an analog and use that to modulate digital stuff > or it
>could modify the signal and then send it back out through a DAC.
>I think that some people > here may be doing these kinds of
>things.
>
>Scott-
>Wow... ok, that's all a bit over my head as I still know little
>to nothing about FPGAs. I would love to have such a module at
>some point. Any idea on how much it would take to develop
>something of this nature? -Ian
The list would look mind boggling if I wrote it all down. However, I would approach
it like I do everything else - bit by bit. For example, since I have a digital
monosynth already developed that has an ADSR, I'd start there and pipe it's output
through a 12 bit DAC on one of my boards - see if I can look at it on an oscope. But
remember that the monosynth took some time to develop - it currently exists and
modifying it to output it's ADSR signal through a DAC wouldn't be that hard - now.
It's all of the other stuff I had to learn to get this far that would be at issue
with respect to time. All of it is handy, just that it takes time to learn it.
When I started some 3 or 4 years ago, I knew squat other than a general understanding
of what has to happen in a DSP domain and a fair (not great) set of analog chops.
I've got a good handle on binary arithmetic, algebra, trig and a smattering of the
most often used Calculus (understanding some math is required for DSP). I also knew
the basics of making sounds in an analog world which is often fairly closely modeled
when approaching a digital solution. I had to learn Verilog (the language that I use
to describe digital system designs like a synth) and I had to fart around a lot with
FPGA "hello world" designs to get comfortable doing designs and making them work,
lots of blink-the-leds things. Eventually, over time, I learned enough to make an
NCO work, then an ADSR, then a filter until I had learned enough bits and pieces to
put a synth together. With what I know now, it would be fairly low effort to pipe an
ADSR into a DAC. But as I said, I've been working on this for about 4 years now.
And I've had the pleasure of several people generously mentoring me.
The real point to the comment in my post was that what you envisioned (what I would
call a hybrid analog-digital synth system) can certainly be done. Just expect to
have a reasonably steep learning curve and stick to it for a good amount of time.
The successes one has while one is learning should be the motivation, or at least it
was for me.
It would pay to have a good understanding of both analog and digital systems. I'm
not a wizard at either, but I can grope my way around and get success with
perseverance. You'll find that I have scars on my forehead from beating my head
against the wall more than once. I won't say it's been easy, but I _will_ say it's
been a sh!tload of fun. The elation I feel when I get something working correctly
has definately been worth this effort.
Also, an FPGA is not the only way to accomplish this. It could also be done using a
DSP chip or a fast microcontroller or microprocessor.
-- ScottG
________________________________________________________________________
-- Scott Gravenhorst
-- FPGA MIDI Synthesizer Information: home1.gte.net/res0658s/FPGA_synth/
-- FatMan: home1.gte.net/res0658s/fatman/
-- NonFatMan: home1.gte.net/res0658s/electronics/
-- When the going gets tough, the tough use the command line.
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