[sdiy] Modular - sound or song
Dave Kendall
davekendall at ntlworld.com
Thu Apr 9 14:33:13 CEST 2009
Hi all.
My 0.02 pence worth. I don't expect this will be a popular viewpoint,
and certainly not on [AH] but anyway....
Synths of any description are tools - fun tools you can play around
with - true, but still tools. The capabilities, feel, sound and UI of
ANY instrument *together* determine what you can do with it, and what
you want to do with it.
Sure you can try and take a modular live and play chords on it with
multiple patch changes, or you can struggle to get real-time
controllable Tim Blake-style bubbly noises out of a DX7. Both those
choices are possible, but not the optimum use of those instruments -
maybe valid for experimentation and fun, but not when there's any real
work to do, and certainly not when under time-pressure to get something
done. If a song calls for a sustained chord, I'll reach for a digital
hardware synth, or an analogue poly (or softsynths if I had some)
first. If I must have That Analogue Sound, odd noises are called for,
or a heavy synth bassline, or the other stuff simply doesn't cut it in
the mix, I'll use an analogue modular or monosynth.
What works in the track/song is paramount, whatever type of synth, and
whatever style it is, from a 3-minute pop song to a 20-minute
experimental soundscape.
Sometimes you just have to tolerate a particular UI to get the job
done. Both bands I'm in often have complex material that requires
polyphony and keyboard zoning of different sounds, and often 2
keyboards are played simultaneously, with several patch changes.
Much as the old faithful Kurzweil K2000's UI is not particularly fast
when programming or setting up patches, it's a necessary compromise,
and for it's type it's pretty good. Most importantly though, It stores
patches for instant recall, and has a huge amount of flexibility and
power when it comes to mapping sounds out, which I use a lot. It would
be impractical to do this sort of stuff live with a traditional
analogue modular, and difficult at best with all but the most advanced
analogue polysynths
(perhaps an Andromeda A6, but IIRC, they can't use samples). Once set
up, the K2 is only limited by my ability to hit the right notes in the
right order....... ;-)
If you've learned to program/patch a machine and are familiar with it,
that weighs very heavily in the balance where UI's are concerned.....
Of course everyone uses their stuff differently, but for me it's horses
for courses..
I've got a Rhodes Mk1, but use a Nord electro live, because it works
very, very well. I often use the real rhodes for recording (it has a
great feel), but gigging such an elderly lady would not do her any
favours, and the audience won't hear or care about the small
differences. Only a tiny handful of people would ever spot the red Nord
keyboard and go "Oh, well now I don't like it, because it's not a REAL
Rhodes."
Personally I don't care about that, and - anyway *THEY* don't have to
load the van...... :-)
As a teenager, I started off with simple monosynths, then increasingly
went for digital polysynths/samplers for the bang-for-the-buck factor.
I got back into modular/analogue because I bought a beaten-up old SCI
pro-one cheap, on a whim, and loved the sound. I then made the fatal
mistake of thinking that it might be even cheaper to build something
similar, but maybe with a couple of extra LFOs and things........
Oh dear.... 5 years later, and it's *definitely* not cheaper, except
perhaps compared to buying ready-made modules, and *if* you write off
your time as fun.
But that's just it. I love the small modular I'm building, and mucking
around with circuits is great fun, plus, having built it, you can keep
it running yourself.
The job determines the tool, and that job might be simply having a good
time and loving your modular. Perfectly valid :-)
cheers,
Dave
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