[sdiy] What is chaos?
John Mahoney
jmahoney at gate.net
Tue Feb 13 17:45:50 CET 2007
>>Ian, would you say the 3 VCF feedback glorp patch is chaotic or not?
>
>[It] could well be, although I'm not exactly sure what the setup
>is. Three VCFs will give you a system of differential equations
>that is at least third order, which is the minimum needed. There
>also needs to be an appropriate nonlinearity.
Yeah, not sure why I expected you to know that. Below, then, is the
info from Moe himself (it's a reply to a private request from me but
I'm sure Dave won't mind).
--
john
Yep, I did the glorp patch, sort of a tribute to RR [Robert Rich].
Here's the link to the original sound:
http://www.hotrodmotm.com/sounds/glorps.mp3
The post where I explained the patch:
http://launch.groups.yahoo.com/group/motm/message/26934
And here's the text reproduced:
Re: Glurp without infringement
That patch sounds pretty complex, doesn't it? Nothing could be
further from the truth. You are listening to only 3 modules - 2
MOTM-440s and 1 MOTM-480.
The 480 adds nothing more than a little swept color to the sound. All
the frying sounds, moans, thunder cracks, etc. are generated by the
two 440 filters oscillating, and feeding each other's FM1 input,
which is cranked all the way to -5.
Everything else is just tuning the frequencies until you get an
interesting interaction. Because you are using feedback, you can get
it to teeter in and out of an unstable situation. You can spend hours
conjuring up howls from hell out of this basic simple patch.
Try sticking 3 or more in a feedback loop, using oscillators as well
as filters too. When doing this kind of heavy FM, I like to use sine
waves as starters because if you use saws or something rich the
harmonics can overwhelm you.
[end]
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