[sdiy] was: Moogey jitter is: digital universes are always a drag.
Anthony Bisset
abisset at dspaudio.com
Mon Apr 24 18:41:45 CEST 2006
i mean no offense to people coding dsp, even i do occasionally as it's
part of my business, but living life is the most important business and
while doing said living i've realized:
in a quantum world, digital is very unnatural. it's more dead than text
- which some would argue create a community of transient readers where
life can exist -
natural selection has proven over and over that games involving chance are
more fun than games involving brute calculation - or everybody would put
the cards away and be playing chess. vegas would look really different,
imagine mulitplayer chess boards haunted by geeks counting pi while
the real geeks huddle in corners suggesting that games of chance are
more fun. but then, even at the end of the day, chess usually
involves a human opponent capable of non-rational thought and this is the
only reason it survives or can even be called a game "because
there is no assurance you will always win".
sports would be pointless, too much random non-rational risk taking, too
much gaming. i guess in this world humans would be dedicated to building
computers which are tasked with prediction. if something isn't
predictable it's made illegal, because if you can't repeat it, then what's
the point. fits my rule, if somethings' fun now, it'll be illegal
in 10 years time.
so all the artist suicide because they know that beauty comes on it's own
terms, it's own uncertain terms. you never know how good the sex will be,
but it's a great game finding out.
i've never had sex with a chameleon, sounds boring.
i understand the allure of repeatability, but it is not something an
artist or lover cares for. that is the realm of science and science fails
to live because it has locked itself in an ugly computerized castle where
counting must somehow be able to explain everything. how 4 dimensional of
us to think that zero, 1-9, and infinity could somehow model an constantly
changing universe.
do you find yourself repeating a funny phrase or situation in your mind
for months after it happened, even years? this is an addiction to
repeatability, please seek help. it's not funny, really your friends want
you to join them in new situations not repeat the old.
hyper-thoughts for today.
physicists are hung up on "dark matter", how about a dark force?
come to think of it, aren't forces reflections of where matter is and vice
versa. to think of matter without it being a force seems one sided.
waves form matter, matter forms waves and so on.
whenever someone discovers a parameter of the universe there is an "AHA"
moment where both the person and the universe connect. the person who
just gained true understanding can now grow and express his new ability
(application of knowledge results in positive growth). at the same moment
the universe realizes what it is an can now better shape itself to become
what it desires.
hence, digital is anti-love, anti-world, anti-life and anti-universe.
i'm into necrophelia just as much as the next guy, so if you're wired to
work on Dead Signal Processing, then surprise us analog lovers.
one love & free will of the individual. are you truly free working with a
system that can only fake being alive?
btw, someday i really hope i can replace time/spectral processing in
kyma/max with some sort of uber material recording and manipulation,
not determinist, but wave based, like tape but in a solid form
where any portion of it can be accessed/recalled/transformed.
some sort of probability cube with standing wave systems
representing the entire information contained in 10 seconds of
analog modular output, and then when you peak inside you find
another universe has sprouted and you can't destroy the box or beauty
would be destroyed and your life is over, now you're a caretaker of your
own private universe. be kind to the citizens. and try not to torture
them with digital contemporary christian music too much.
-anthony
On Mon, 24 Apr 2006, Paul Maddox wrote:
> Tim,
>
> > 1: The user interface - Generally, the user interface on analog synths
> > is more immediate and direct.
>
> SCI Six Track?
> Multirack?
> Chase Bit 1?
>
> The Virus-B/C are digital and have superb interfaces.
> So sorry, invalid comment...
>
> > 2: Simpler circuits -
>
> CS80 -> double sided A0 schematic
> SoundArt Chameleon -> 3 sheets of A4, single sided.
>
> > I can give someone a PDF of an analog circuit
> > and they're good to go if they want to make their own.
>
> So you're saying, simpler = able to copy?
>
> > If I've got
> > something with a micro in it, all of the sudden they need the code and
> > a way to load it into memory that can be read by the micro.
>
> Yep,
>
> >Now if
> > you're familiar with processors, this is pretty simple stuff, but just
> > adding even this one extra layer of complexity makes a lot of DIYers
> > shy away from it.
>
> or if you're not, you'll re-invent it...
> Look at the work that people Like Rainer have done on the ESQ OS, and
> Hermann Seib on the PPG Wave OS...
>
> > Again, these are just VERY broad generalizations. There are exceptions
> > to all the examples I've given here,
>
> many many...
>
> > but I think that for most people
> > on the hobby / part-time level, a collection of analog modules is a
> > much easier project to understand and get started on. I can throw
> > together an LFO or a goofy little noisemaker in an afternoon,
>
> I can do the same with DSP on the Chameleon.
> Then if I decide I want to do something else, I just re-code, no
> soldering/unsoldering/wasted parts.
>
> > and then
> > enjoy the "I made that" feeling that comes from using it and showing
> > it off.
>
> I know that feeling, and I get the same buzz when I got Phoenix (polyphonic
> monowaveII on the Chameleon) working.
>
> > I think it basically boils down to amount of happiness per
> > unit of time and money expended:
>
> And that depends on your expertese and you're willingness to learn new
> techniques and learn.
>
> > 3
> > :-) / (H:MM:SS * $)
> > (cubic happiness per unit of time and money invested) I've simplified
> > the above equation and left off the terms for time wasted explaining a
> > new module to spouses or friends who could care less.
>
> hehe, again happiness is relative..
> In the time it takes an expereinced user to prototype/make pcb/assemble a
> VCO, someone with the experience in DSP could create the same thing.
>
> > Analog = More bang for the buck. At least from my "hobbyist" approach to
> > SDIY.
>
> I have nothing against Analogue, don't get me wrong, I just feel there's
> more to be done, and that people need to be 'receptive' to other ideas and
> concepts, things that aren't analogue.
>
> Paul
>
>
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