[sdiy] Moogey jitter
mark verbos
mverbos at earthlink.net
Sun Apr 16 23:39:12 CEST 2006
This low frequency noise that effects the reset comparator and the
integrator slope would also effect the DC location of the saw wave from
the core output , wouldn't it?
I noticed some "wavering" of my analog VCO waves and it gave me an idea
a while back. I opened up Pro Tools and made some raw waves with the
signal generator. Then, with the pencil tool, at a huge magnification, I
drew in a randomly moving dc offset on another track. I then mixed the
waves together, along with some of this red or brown noise. That didn't
sound like anything at all. However, when I then ran that mixed signal
through distortion, or waveshaping or some other effects these randomly
varying DC offsets really added to the analog-ness of the sound. I don't
know if it would qualify as "Moogy" but it did sound interesting. I also
tried using triangle waves that I pitched down 4 or more octaves. This
also had an interesting effect.
Mark
René Schmitz wrote:
> Hi Ian and all,
>
> Ian Fritz wrote:
>
>> Conclusion: Any phase beating effects are going to occur over longer
>> time scales due to drifting and wandering, not the bogus phase jitter
>> that Kevin claims.
>
>
> Absolutely.
>
> But there is a problem with denominations here. I'd call this frequency
> fluctuations. Or like Magnus: wandering, quicker than drift, but slower
> than jitter. (You might even think of drift and jitter being the same
> thing, it merely depends on the timescales on which you observe.)
> And I don't see how small fluctuations of momentary frequency away from
> the average frequency would not change the beating pattern. Provided the
> frequency of these fluctuations is low enough, that an effect can
> accumulate over these timescales (several seconds).
> Kenneth's sample is too short IMO to really be useful in analysing that.
>
> Cheers,
> René
>
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