[sdiy] Analog Modeling, with a computer!
David Cornutt
cornutt at hiwaay.net
Thu Sep 15 05:21:46 CEST 2005
On Sep 14, 2005, at 2:52 PM, Richard Wentk wrote:
>
> I have no idea how much computer power is needed to do this properly
> in real time. But I'd guess we're about ten years away.
>
>
Doing some back-of-the-envelope stuff: I recall that some circuit sims
we used to run at Gould would take about
two days to run. These sims had thousands of components, but only the
most critical parts of the circuit were
modeled in the analog domain (otherwise, the damn things would still be
running today!).
This was on a Sun-3/260 in 1986. If we take this to be 50 hours of
runtime, and apply Moore's
Law (dividing the run time by 2 for every 18 months elapsed since
1986), we come up with a run time for
that sim today of about 30 seconds on a high-end workstation.
If the amount of time being simulated was a few milliseconds, the
runtime needs to be decreased by a factor
of 2^14 to get it down to being able to run in real time. If we assume
that Moore's Law continues to hold,
that will be about 20 more years. If I keep myself in good health, I
should live to see it.
More information about the Synth-diy
mailing list