[sdiy] convolution
Ian Fritz
ijfritz at earthlink.net
Sat Jun 18 01:08:26 CEST 2005
Dustin/Scott/List --
I have a kind of convolver in my physical-modeling clarinet. It uses a
commutatating set of S/H's to produce the delay, which results in an output
wave with eight steps per wave cycle. It's not exactly what you want to
do, since it convolves the input wave against a "function" set by three
pots, but it might be a starting point for some interesting low-res
experiments.
http://home.earthlink.net/~ijfritz/pm_close.htm
http://home.earthlink.net/~ijfritz/pm_cir3.htm
Ian
At 04:03 PM 6/17/05, Scott Juskiw wrote:
>The few times I've seen this done "ala analogue", the basic technique used
>a line of multipliers being fed by dual BBDs. The two input signals are
>fed to the BBDs and each set of tapped outputs feeds a multiplier. It sort
>of looks like a ladder with the BBDs being the two long side pieces and
>each rung of the ladder being a multiplier. Correlation is also done in a
>similar way. The big issues with this approach are: it takes a lot of
>hardware, and it uses BBDs. So is it totally analogue? Not really. I was
>looking at an article in Electronotes recently about a
>convolver/correlator using an big fat expensive chip that had dual BBDs
>and a mess load of multipliers. But that chip isn't made anymore.
>
>>i have asked this before ...but i dont know if it made it to the list ...
>>EMU samplers have a effect that they call "transform multiply" ...taken
>>from the E4xt Manual "Transform Multiplication: this function merges two
>>sounds together in a unique way which can create many strange and
>>beautiful sonic textures. Frequencies common to the original sounds are
>>accentuated while uncommon frequencies are discarded"
>>
>> it is my understanding that this is called "convolution" and it seems
>> to me that this can be done in the analog realm also. but i am not sure
>> how exactly.
>> thoughts? ideas ? somehow this makes me think of balanced modulation
>> and using multiple balanced modulators to "narrow down" the frequency
>> ranges of the input signals ..
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