[sdiy] Popcorn Noise Generator?
Glen
mclilith at charter.net
Sun Jul 10 22:54:06 CEST 2005
What about this idea:
Let's say I create a program which creates WAV files out of pulses which
are 1 sample in duration, of random amplitude, and random polarity.
Step 1)
Let's say the program places a positive pulse at the 1st sample location,
with a random amplitude.
Step 2)
Then, it calculates a random time offset from that location, another random
amplitude, and picks a random polarity. At this new location, it inserts
this new pulse. Step 2 is repeated, until the WAV file is long enough to
satisfy our needs.
Would _that_ be a decent simulation of popcorn noise? I could probably code
something like that fairly easily.
Question:
Does the pulse width need to be random as well, or is random amplitude enough?
take care,
Glen
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