[sdiy] lo cost theremin?

Paul Maddox P.Maddox at signal.QinetiQ.com
Fri Aug 26 15:48:37 CEST 2005


Christian/Phil,

I built one too, easy to build, simple instructions and great fun to play 
with..
I completely suck at playing it, but you really can't beet it when you just 
want an hour of 50's scifi wobbly noises!

As Phil says, the fact that it has VC and Gate out, means when you get a 
modular, you can hook it up and have even more fun :-)

Here's my theremax ;- 
http://www.modulus-music.com/synthdiyuk/pics/2004_theremin.jpg

Iused two telescopic arials from old portable TVs, which meant I could fold 
them away easily, they worked a treat :-)

Paul

----- Original Message ----- 
From: "phil" <philmacnutt at mac.com>
To: <creekree at gmx.de>
Cc: "sdiy" <synth-diy at dropmix.xs4all.nl>
Sent: Friday, August 26, 2005 2:28 PM
Subject: Re: [sdiy] lo cost theremin?


> christian,
>
> i built a PAIA theremin kit, and it works great.  i love it.  i mean, i am 
> not a theremin player, and have nothing to compare it to, but it does what 
> it is supposed to do.  I don't use it standalone mode, simply because a 
> whiny sine wave is not very interesting (sonic-wise), so i plug the CV 
> outputs into my modular or MiniMoog, and then it really becomes 
> interesting (sounds then like a ribbon controller or something).  I also 
> put this cheesy light control circuit on the Pitch CV, and control an 
> array of blue LEDs inside the box that get brighter when pitch goes up,and 
> dimmer when it goes down. the back of the box has a clear plastic panel so 
> the audience can see the lights.   Hey, i live in austin, the hippie 
> capital of the US, they love this stuff.
>
> and again, you will get great support from paia (from my experience).
>
> phil, in hippieville
>
>
> On Aug 26, 2005, at 4:37 AM, creekree at gmx.de wrote:
>
> hi,
>
> yesterday my girl and i watched this ooold movie and they used a theremin 
> for the ufo sound... she liked the sound, i like her - sooo why not build 
> a theremin for her?
> it seems there are a few different approaches to this, so could anyone 
> recommend a simple one that does not require hunting for long obsolete 
> parts and similar obstacles? any links and insights welcome :)
>
> thanks, christian
>
> 




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