WHY? (was Re: [sdiy] ... Simulating a Moog)
Robotboy8 at aol.com
Robotboy8 at aol.com
Mon May 10 05:10:51 CEST 2004
In a message dated 5/7/2004 11:28:57 AM Eastern Daylight Time,
buchty at cs.tum.edu writes:
> Ah, but there's a difference. 3D image synthesis does not focus on
> recreating digital artwork of existing pictures, sceneries, landscapes
> etc.
>
> Photo realism here means that you can't tell that this actually was no
> photo but a completely artificial rendering.
True. When someone makes a 'photo'realistic patch on a synth (ie, one that
sounds like a real instrument without sounding like any given real instrument)
I"m quite impressed. I'm not sure how to describe quite what I mean....
sounds that have all the characteristics that they COULD be made by real-life
materials, but not by any given set of real-life materials. Like a filterbank set
up to model the resonant cavity of, say, a cello body - but then transposed up
to the range and waveform of a trumpet. Basically, like physical modelling
of a physically impossible system.
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