WHY? (was Re: [sdiy] ... Simulating a Moog)

Robotboy8 at aol.com Robotboy8 at aol.com
Mon May 10 05:10:51 CEST 2004


In a message dated 5/7/2004 11:28:57 AM Eastern Daylight Time, 
buchty at cs.tum.edu writes:

> Ah, but there's a difference. 3D image synthesis does not focus on
> recreating digital artwork of existing pictures, sceneries, landscapes
> etc.
> 
> Photo realism here means that you can't tell that this actually was no
> photo but a completely artificial rendering.

True.  When someone makes a 'photo'realistic patch on a synth (ie, one that 
sounds like a real instrument without sounding like any given real instrument) 
I"m quite impressed.  I'm not sure how to describe quite what I mean.... 
sounds that have all the characteristics that they COULD be made by real-life 
materials, but not by any given set of real-life materials.  Like a filterbank set 
up to model the resonant cavity of, say, a cello body - but then transposed up 
to the range and waveform of a trumpet.  Basically, like physical modelling 
of a physically impossible system.
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