[sdiy] ... Simulating a Moog
Peter Grenader
peter at buzzclick-music.com
Mon May 3 09:23:03 CEST 2004
john mahoney wrote:
> It occurred to me that, given the circuit diagrams for e.g. a Moog, and a
> lot of free time, one could enter everything into Spice and completely
> simulate the behaviour of the instrument. With the results you could make a
> faithful digital reproduction of the Moog. And you'd never need to touch a
> soldering iron J
john mahoney wrote:
> It occurred to me that, given the circuit diagrams for e.g. a Moog, and a
> lot of free time, one could enter everything into Spice and completely
> simulate the behaviour of the instrument. With the results you could make a
> faithful digital reproduction of the Moog. And you'd never need to touch a
> soldering iron J
>From my experience working for a speaker company that used it a lot in
engineering, Spice at best simulates and is better for determining
parametric ranges than acoustic properties.
Then, what happens when certain older than sin parts have no Spice model?
It then goes into the 'create life' as the first process step kind of deal
But let's say one pulled it off, then everything you want to control it with
would also have to be within the spice realm And assuming you got those
other circuits successfully replicated as well, for the $$ you'd have to
shell for a computer powerful enough to handle the size of the now 'patched'
spice model for the standard synth VCO into LP into VCA oldie, you could of
hired a team of solderists to do the work for you!
Plus, it's sort already been done with DSP anyway in regard to the Moog:
http://www.moogmusic.com/detail.php?main_product_id=90
does it sound anything like the real deal? Nah....but it's fun. Notice
their official description eludes to this: "Software Synthesizer BASED on
the classic Moog Modular Synthesizer. "
- P
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