[sdiy] Processing Midi - Dropping Notes
Theo
t.hogers at home.nl
Sat Jul 17 00:47:26 CEST 2004
MessageAgreed it was just a example, however a valid example, its allowed and may occur.
For fail save midi reception you need to use a method similar to the one I described before using a running "status buffer" and "first data byte flag" + "first data byte buffer".
The method I described in the first mail automatically takes care of all possible midi input including sysex, running status and realtime messages.
BTW the MMA has flow diagrams for midi reception, all are variations of this same method.
To rely on just a few specific situations like you suggested is not the preferred design.
Theo
----- Original Message -----
From: phillip m gallo
To: 'Theo'
Cc: synth diy
Sent: Friday, July 16, 2004 10:34 PM
Subject: RE: [sdiy] Processing Midi - Dropping Notes
Theo,
The issuance of a Note On message should preclude the need for an Active Sense message. I have no doubt that folks violate the intent of Active Sensing by tying it to some blind timer based routine, but Active Sensing is intended to occur when there is no other traffic that would indicate the MIDI link is "in service".
regards,
p
-----Original Message-----
From: owner-synth-diy at dropmix.xs4all.nl [mailto:owner-synth-diy at dropmix.xs4all.nl] On Behalf Of Theo
Sent: Friday, July 16, 2004 1:22 PM
To: synth-diy at dropmix.xs4all.nl; David Brown
Subject: Re: [sdiy] Processing Midi - Dropping Notes
Hi David,
Yes real-time messages can replace expected data just like the example you gave.
Yes the real time message is guaranteed to be one byte only, but more than one real-time message is possible.
Like:
Note on
Note value
Real-time active sensing
Real-time timing clock
Note velocity
Or:
Note on
Real-time active sensing
Note value
Real-time timing clock
Note velocity
The real time messages are:
$F8 - Timing clock
$F9 - undefined
$FA - start
$FB - continue
$FC - stop
$FD - undefined
$FE - active sensing
$FF - system reset
The other one byte messages ($F1...$F7) are not real-time and not allowed to go in-between the data of other messages.
However I like to pars them as if they where real-time messages, part for easy of coding.
But also because of timing.
"Midi time code quarter frame" ($F1) is one of them, you don't like that one waiting in a FIFO too long.
And having "Song select"($F3) or "Song position pointer"($F2) waiting in the FIFO while $FA "start" is received and executed in is also a bit sloppy.
Best use a method that takes care of these things automatically.
Like the one I described in the other message.
Cheers,
Theo
----- Original Message -----
From: David Brown
To: synth-diy at dropmix.xs4all.nl
Sent: Friday, July 16, 2004 6:14 PM
Subject: Re: [sdiy] Processing Midi - Dropping Notes
At 09:34 PM 7/13/2004, you wrote:
For even more fun there is also "real time messages" that can come in-between the bytes of other messages.
The real time messages are one byte only.
So just check if a message is real time, then do something with it, like nothing at all.
Can you clarify the real time messages? I'm writing my own MIDI parser and I don't know if I have handled it correctly. Specifically, can a real time message replace the expected data in a message? For example ...
Note on command
Note value
Real time message
Note velocity
In this case, is the real time message always guaranteed to be one byte?
Thanks. - Dave
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