[sdiy] Advice
mark verbos
mverbos at earthlink.net
Tue Feb 3 21:44:38 CET 2004
By adjusting the attack and release times, one can get the compressor to
let the attacks through and compress the not bodies. That technique can
make the sound have more dynamics and make, for anstance, an 8 bit
sampled snare have an attack and decay rather than just a big blob that
turns on and off. Mixes will mesh together better if the tracks are
comressed. That's why large format mixing boards have a comressor on
every channel and in most cases almost all of them are used to some degree.
Speaking of which, have you guys seen the SPL transient designer? It's a
box made to take all the guesswork out of getting more attack or decay
to sounds. It has a envelope follower that is then split and sent to 2
different slewing sections. Then the slewed versions are subtracted with
the original to get a CV for the attack section and one for the release
section. This Cv then controls a THAT CORP VCA. The front panel controls
are simply attack and decay. They are level controls with + and -. This
thing is a miracle worker. It can take the worst drum sounds and make
the punch. I always thought that it would be cool to make a sort of
dynamics modular. Where there's a panel with envelope followers and rise
and fall slew and VCA's all independantly. You could then patch up
feedback compressor, feedforward compressor, gate, whatever.
this is way off topic now I think.
mark
Ingo Debus wrote:
>
> Am Montag, 02.02.04 um 20:33 Uhr schrieb Cornutt, David K:
>
>> The other problem often seen in home recording is that the
>> playback level is low, the mix is noisy, and the sound is
>> indistinct and lacks dynamics ("punch").
>
> [...]
>
>> Second tip: do try a compressor,
>
>
> Seems a contradiction to me. A compressor lowers the dynamics, so it's
> no good if dynamics are already lacking.
>
> IMHO many recordings lack dynamics *because* of the over-use of
> compressors.
>
> Ingo
>
>
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