[sdiy] How Many Oscillators?
Richard Wentk
richard at skydancer.com
Fri Sep 26 17:18:25 CEST 2003
At 08:51 26/09/2003 -0400, you wrote:
>Dear Friends,
> I am planning a modular synthesizer and drawing some functional
> diagrams. In the process I am trying to determine how many oscillators
> would be practical. I have seen common synthesizers with two and three
> oscillators each with a few different choices of waveform.
>
>In terms of practicality versus sound shaping properties is it unrealistic
>to design around six or even eight oscillators per voice?
It depends what your main interest is. If you want that fat analogue sound
then there's not a huge point in producing 8 VCOS/voice unless you have
more money than God, a lot of real estate, your own electricity substation
and a band of dedicated helpers. An 8 VCO voice board/system is a BIG
project, and expensive and time-consuming too. Not to mention being an
interesting challenge from the point of view of automated tuning (you
weren't planning to use trimmers, were you?) and general maintenance.
For a poly instrument I'd say that more than three would definitely be
overkill. Programming more can get to be a pain, and after a while you can
actually have too much fatness. Beyond a certain level of complexity chords
stop working. There's just too much going on and the sound tends to mush
into synthy gloop.
For additive and FM then you really can't have enough oscillators, BUT they
have to have super-stable tuning, otherwise the whole sound falls apart
again. A complex FM patch with mistuned drifting oscillators is a painful,
*painful* thing. :-)
For generic mono sound design and occasional multitimbral sequencing, then
8 oscillators in total would be a good point to aim for as a start. I'd
make at least a couple of those digital wavetable oscillators just for
variety. 8 is a good practical number, it's not too expensive and not too
hard to build, and once you've gotten that far you can maybe start thinking
about a more complex design.
Richard
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