[sdiy] MonowaveII demo sounds up
Antti Huovilainen
ajhuovil at cc.hut.fi
Tue May 27 13:26:56 CEST 2003
On Tue, 27 May 2003, Paul Maddox wrote:
> > thing is that it requires about 8x oversampling for self oscillation to
> > work so it's a cpu hog.
> thats a shame, it would be fun to have a version of this in the Chameleon..
It might be possible. If you can perform interpolated table lookups fast
(something Intel cpus aren't particularly good at), then the filter
doesn't eat That much cpu.
> > Ps. Monowave 2 sounds pretty good. How do you deal with the aliasing
> > caused by the wavetable oscillators?
> I dont, I want it...
Did PPG Wave have analog oscillators that controlled when to output a new
sample from the wavetable?
Or were they digital and what was the sampling frequency?
> > Pps. Anyone care to explain how moog ladder works?
> However there's a lot more in there, as the 4 pole interact with each other,
> and you also get some non-linear things going on when you overdrive it..
This is what I'm interested in. Particularly, I'd like to know which parts
interact with each other and which can be assumed to be ideal buffers.
Antti
Give a man a fire, and he'll be warm that day,
Set him alight and he'll be warm for the rest of his life
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