[sdiy] Simple discrete Unity-Gain Follower ?
Don Tillman
don at till.com
Mon May 5 10:35:48 CEST 2003
> Date: Sat, 03 May 2003 01:06:48 +0200 (CEST)
> From: Magnus Danielson <cfmd at swipnet.se>
>
> From: Don Tillman <don at till.com>
> Date: Fri, 2 May 2003 01:52:12 -0700
>
> > There are a number of serious problems with feedback loops,
> > even when they're working properly. The most blatent is that
> > the output is the amplifier gain times the error. That's just
> > philosophically wrong at a deep fundamental level.
>
> Don, you didn't really mean to say that, did you?
Yes, absolutely.
> Again, it is about applying the technique adequately.
I disagree. It's about the process that's going on. The
low-feedback-amplifier process is completely different than the
high-feedback-opamp process. I wouldn't even call the opamp circuit
an amplifier -- it's really a servo.
Servos work very differently than amplifiers.
The major source of distortion in a low-feedback amplifier is device
nonlinearity. The major source of distortion in high-feedback-opamp
units are, well, a whole collection of weird side effects of the
feedback loop dynamically responding to input, load, device
nonlinearites, frequency compensation, and so forth. It's not a clean
process.
For instance... Slew limiting and TIM distortion don't exist in low
feedback amps. And simple nonlinearity doesn't exist (as such) in
servos.
> > And, of all the truly cherished pieces of audio equipment (hifi amps,
> > guitar amps, signal processors, etc.) it's really hard to name any
> > that use large amounts of feedback in the audio chain. And of all the
> > truly despised pieces of audio equipment, most use a lot of feedback.
> > The correlation is pretty significant.
>
> The problem here is that "truly cherished pieces of audio
> equipment" may be apparent to you, but is surely not apparent to
> me and many others. The objectivity in the truth of the statement
> remains to be prooved.
Nahhh. Some amplifiers rule and some amplifiers suck. I don't know
of too many cases where one person thinks a given amp rules while
another claims it sucks, but you can throw out those cases and do just
fine.
I mean, no one's claiming that a McIntosh MC75 sucks, right?
> But don't fall for the normal audiophile ways of prooving it to
> me, I won't care. I stopped listen to that in the 80thies.
Don't need proof; the goodness should just be obvious. Follow the
zen.
I know it sounds like I'm being silly, but I'm completely serious.
Most proofs involve one or more weird abstractions, a measurement or a
metric that can be used to rank an amplifier. But that abstraction
requires a set of assumptions, and those assumptions won't be relevant
to life in the real world. Total harmonic distortion measurements,
for instance.
> As for ways to design things, it is *really* hard to judge a
> design. You must quantify aspects, and the human hearing and
> perception is as such not very easy to grasp. There is many
> concepts you got to get really right, and I've found that some of
> the concepts is not even well understood in the audio world at
> large. What I've learned was that there where really few
> authorities that really grasped all the peculiarities and could
> rationally explain them, and I mean *REALLY FEW* (approx to 0).
I agree completely. I have a lot to say about this, but it will have
to wait until I write up properly.
-- Don
--
Don Tillman
Palo Alto, California, USA
don at till.com
http://www.till.com
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