[sdiy] Re-inventing the knob (was Control Interfaces)

Rude 66 r.lekx at chello.nl
Thu Jul 10 00:38:37 CEST 2003


excellent! i'd be much more interested in a road like this than one that
emulates a real instrument as controller. this is theo ne field where you're
not stuck with all the limitations a real physical instrument has, like
size, material or anything like that.
there are also ways to make one knob do more things. you can have one with a
ring around it, sort of like the rec level knobs on recording decks, so for
instance one double knob can control cutoff for 2 oscillators. offhand, the
arp 2500 uses them on the oscillators. use them as 1 set of controllers for
2 osc's, filters, eg's, etc. or same thing can be done with those knobs you
can pull out or push in for an extra function.

r./



> Imagine an endless rotary encoder with *software* inertia behaviour. It
> could have an adjustable "friction" parameter. If friction is very high
> it would act just like a standard encoder, but if the friction is
> reduced, the destination parameter, e.g. cutoff, will keep on
> increasing/decreasing after releasing the knob. In the meanwhile you
> could use that hand to modify other parameters.
> Additionaly consider very low friction... when the parameter reaches
> the upper or lower limit, it could "bounce back" in the other direction
> for some nice LFO modulations.
>
> Now I have a chameleon, I am seriously considering the implementation,
> although I'm currently concentrating on the DSP side (programming a
> frequency shifter...)
>



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