[sdiy] new tune
Paul Maddox
P.Maddox at signal.qinetiq.com
Wed Aug 20 15:09:53 CEST 2003
Dave,
> Okay. Interesting... How much Kohms? well, actually, it's a sort of
resistance
> you've used it for, resistance and friction is the same word in my
language.
3K3, its got be just right, too low a value and the drone sounds weak, too
high a value and its over powering.
> I like it too. It has a fat round sound. Alien, yet somehow soothing.
> And sloooww. I like slow music.
thanks.
> Although the drone is spycho-acoustically in the background and the
> rhythmic stuff
> in the foreground, I did not perceive it in that way, musically. The
> rhythmic stuff is a 'time grid' in which the drone wanders.
ooo, nice way to describe it..
> So, it would be nice if the drones were controlled with something
> more interesting then a sine, to make it have it's own sense of where it's
going.
good point, sadly my JX10 has only triangle and square, The Monowave II has
64 waveforms to play with..
> As for the structure, you keep adding layers to the loop in the first
minute,
> which got me thinking your music was about that rhythm. Then I
> thought: why don't
> the other drums respond to the introduction of each new drum? But towards
the
> end I realized it's not about the groove at all, it's about that beautiful
> and characterful drone. So I'd sneak the new layers in, rather then
> kickstarting them.
okdoky, thanks.
> Eventfullness should be in the most important layer.
> All drums sound very vivid, and I'm glad you stayed out of the fade
> in fade out clichees.
> (notice I did avoid saying "fade the drums in") and it's a consequent
> soundworld that you made. Call it simplicity, I call it choice.
hehe...
> In case you missed it, all of the above are compliments.
I hadn't , and thankyou
Paul
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