[sdiy] Sampler project!
Bret Truchan
clone45 at hotmail.com
Mon Aug 4 21:11:34 CEST 2003
Hello everyone!
The other day I was considering what to "make next"... and one of the best
music tools I could think of is an interesting sampler. The idea is based
on a sampler I created in Reaktor that allowed me to split a sample into 32
parts and sequence the playback of those parts. You could do breakbeat
stuff with it, or transform speech into gibberish.
I started looking at Doepfer's sampler. It's pretty simple. It's
essentially a cheap ($7) microcontroller (PIC16C73B by Microchip) hooked up
to a memory chip. That microcontroller seems fast enough to do audio stuff.
At this point, I think I can create the sample-splitter-module. However, I
started to wonder what I could do to make the module more "open ended". I
would love to create a similar module, except offer the user the ability to
program the microcontroller for various sampler fun - and low-fi effects.
Programming a PIC16C73B seems to require a hardware programmer and serious
software. But, perhaps I can program it to interpret a mini-language or
something? I would love to create a sampler module with a few generic
buttons and knobs, a LCD display, and a way to program the functions....
hmm. I keep thinking of perhaps having it take cartridges (I've been
playing with an Atari 2600 lately), although I know that's a terrible idea.
:-)
PS: I think that basic stamps and oopics are too slow for this type of stuff
- which is too bad. :-(
Cheers!
- Bret
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