[sdiy] SuperZaxxon
Prototek
prototek at optonline.net
Sun Oct 6 01:28:03 CEST 2002
on 10/5/02 3:09 PM, Andre Majorel at amajorel at teaser.fr wrote:
> On 2002-10-04 20:45 -0500, Paul Schreiber wrote:
>
>> From last post: Look at page 4 of the PDF schematic for Super
>> Zaxxon. It's like a TR-808! Every sound effect has an analog
>> "synth", based on noise, twin-T filters and a sequencer using
>> some '393 counters to "chain" the individual effects together.
>> Many of these older games used discrete analog circuits in the
>> sound generation.
>
> As is the shooting sound for Galaxian and Moon Cresta. From the
> emulation in Mame, (which is quite faithful as far as I
> remember) :
>
> http://www.teaser.fr/~amajorel/misc/galaxian.wav.gz
> http://www.teaser.fr/~amajorel/misc/galaxian.ogg
Sounds just like the Darkstar Chaos!!
-John
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