[sdiy] motors (was Embedded micros)

Ken Stone sasami at blaze.net.au
Wed Aug 22 10:51:15 CEST 2001


The easiest way is to turn the shaft, note the physical resistance, then
short the output and try again. It should be a lot heavier to turn.
Generally motors with magnets in them will work, but those without will not.
(unless you plan to endergise the field coil separately, then they will
too.) Stick to DC motors of the brushed type. Stepper motors will also work,
though you will probably get AC out of them.

>>Actually, I've been toying with a "mechanical" module the last few days.  I
>>have a motor from an old Laser Disc Player that conveniently works as a DC
>>generator.  It has a 3.5" diameter wheel attached to the top that I'm
>>planning to weight with lead-free solder for a little more inertia.
>
>I've been wanting to do something like this for a while now.  Anybody 
>know if there's an easy way to tell if a particular DC motor will 
>also work as a generator?  How about AC motors?  And I mean besides 
>using a voltmeter (like if I'm rummaging through trash or in a 
>surplus or junk store).  Is there any particular kind of motor which 
>does/does not function both ways?
>
>I haven't messed much with DC ones, but I know a lot of the AC motors 
>I've tried will not generate.  I wanted to take an old turntable of 
>mine and mount a bunch of AC motors on it so the turntable would turn 
>their shafts.  By varying the turning speed of the turntable and 
>position of the motors, I could get them to emit tones in and out of 
>harmony with each other.  I think it would make a nice sine wave 
>generator.  Is this feasable with any existing AC motors?
>
>-Tavys
>
>
_______________________________________________________________________
Ken Stone   sasami at blaze.net.au  
Modular Synth <http://www.blaze.net.au/~sasami/synth/>
Catgirl Paradise <http://www.anime.net/~kens/>
Australian Miniature Horses & Ponies <http://www.blaze.net.au/~sasami/>




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