Been quiet lately... too much DIY ?

IXQY at aol.com IXQY at aol.com
Wed May 31 07:40:47 CEST 2000


In a message dated 5/30/00 7:12:57 PM Central Daylight Time, 
synthdiy at mail.com writes:

> 3D position is simulated using phase (which is really delay) and filters
>  that simulate what your head and ears do to sound coming from behind you
>  (head related transfer functions, or HRTF's).
>  
>  The problem in a nutshell is this:  Something on your right is heard with
>  both ears.  So any simulation has to play it out of both speakers.  But 
then
>  you hear both speakers out of both ears, so you have 4 signals at work.

 
 Speaking of speakers (and "accurate" sound source positioning)...

 In my teens I had an idea of a single flat panel speaker that would hang 
across the full width of your "listening" wall. This speaker would replace a 
matched stereo pair of speakers and would be able to have sounds emanate from 
any point/points across it's surface. 

 I would think that this would allow incredible imaging possiblities, as the 
sound would be truer to the single point source of  "real-life" acoustics.

 Heck if I know how this would be designed into a working unit though!

 Andrew Sanchez





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