Been quiet lately... too much DIY ?
IXQY at aol.com
IXQY at aol.com
Wed May 31 07:40:47 CEST 2000
In a message dated 5/30/00 7:12:57 PM Central Daylight Time,
synthdiy at mail.com writes:
> 3D position is simulated using phase (which is really delay) and filters
> that simulate what your head and ears do to sound coming from behind you
> (head related transfer functions, or HRTF's).
>
> The problem in a nutshell is this: Something on your right is heard with
> both ears. So any simulation has to play it out of both speakers. But
then
> you hear both speakers out of both ears, so you have 4 signals at work.
Speaking of speakers (and "accurate" sound source positioning)...
In my teens I had an idea of a single flat panel speaker that would hang
across the full width of your "listening" wall. This speaker would replace a
matched stereo pair of speakers and would be able to have sounds emanate from
any point/points across it's surface.
I would think that this would allow incredible imaging possiblities, as the
sound would be truer to the single point source of "real-life" acoustics.
Heck if I know how this would be designed into a working unit though!
Andrew Sanchez
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