Attack dependant decay/sustain

Tim Ressel Tim_R1 at verifone.com
Thu Feb 3 19:46:00 CET 2000


I am thinking of what happens when a hammer hits a piano string: when the strike
is soft, the attack is slower than when the strike is hard. Since I am from the
digital era, my first instinct is a solution with a family of envelopes keyed
off of velocity. This would be straight foreword with a uP. I'm sure there is
something you do in analog as well, like tie velocity to attack time. 

--TR

-----Original Message-----
From: Carlos Vila Deutschbein [mailto:si04697 at salleURL.edu]
Sent: Thursday, February 03, 2000 12:40 AM
To: Sinth-diy
Subject: Attack dependant decay/sustain


I just had an idea and I would like to know if sombody else has thought
about this...
The idea is to do an attack dependant decay/sustain. Normally, in acoustic
instruments, decay happens with fast attacks due to the inertia of the
interpreter or the instrument itself. But if the interpreter forces a slow
attack (imagine a flute or a violin) there is no decay before the sustain
phase. Based on this, wouldn't it be nice to modulate decay time and or
sustain level depending on attack time? 
Has any manufacturer implemented this?
It would be easy in a digital design but in an analog one?
Just thoughts... 
-- 
==================================================
Carlos Vila Deutschbein       si04697 at salleURL.edu
Enginyeria La Salle     www.salleURL.edu/~si04697/
-------------- Barcelona, Spain ------------------



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