[sdiy] large numbers
sleepy_dog at gmx.de
sleepy_dog at gmx.de
Sun Jul 15 14:06:10 CEST 2018
Vladimir Pantelic wrote:
>
>
> On Sun, Jul 15, 2018, 11:52 <sleepy_dog at gmx.de
> <mailto:sleepy_dog at gmx.de>> wrote:
>
>
> Prolog is a quite funny language though.
>
>
> yes, but does it sound musical?
Depends on how patient you are :-D
And how much you are willing to twist and bend your mind around using
the wrong tool for the job and hence entering bizarro land.
Prolog is really best for processing logic problems :)
I bet you could do something real-time musical in F# or Scala, for the
declarative (supporting) end of things.
On the other end, I might, one day, also actually look at Mozilla's Rust
language,
supposedly a modern, yet systems programming capable language, where
many of the nastities (is that a word?) of C/C++'s ancient heritage
baggage are eliminated. And I really am growing weary of them.
There were languages in the 70's that had an actual module system, for
dogs' sake. Instead of the sheer lunacy of recursive text-/file-pasting
with lots of funny switches and multi-layered obfuscation techni... eh I
mean totally sane preprocessor macro magic, aaaaarrrrgh! And general
offloading of stuff - that should be frikkin compiler internae - to the
programmer, not far from "User: please enter the result of 123 x 456 now!".
Okay, after having my little rant, let's pretend to contribute to the
actual topic:
https://ideone.com/yMctug
that num type has 128 bits resolution, I guess that's enough?
- Steve
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://synth-diy.org/pipermail/synth-diy/attachments/20180715/963b1bf7/attachment.htm>
More information about the Synth-diy
mailing list