[sdiy] Approximating sine with plain integer math

Olivier Gillet ol.gillet at gmail.com
Thu Apr 7 21:21:36 CEST 2016


>
> As for bandlimiting the input...I guess I'm not even sure why you'd do
> that?


I thought your goal was to design an audio oscillator with a sawtooth
waveform, and then to get the sine waveform "for free" just by manipulating
your sawtooth signal.

Above a few hundred Hertz a naive sawtooth without band-limiting starts
sounding ugly...
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